Ask HN: Will there ever be a vendor agnostic GPU interface?
15 by slmjkdbtl | 17 comments on Hacker News.
We moved from almost write once run anywhere OpenGL to vendor-dependent Vulkan / D3D12 / Metal / WebGPU, which is kinda impossible to support all without heavy abstraction layers and shader transpilers. Is there any possibility that we'll have easy cross platform in graphics realm in the future?


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